![]() There are four of these and you’ll swap between them on the fly while mind-f*cking the townsfolk against their will. Money is needed to offer up at a statue so that you can superpower your demonic visages. ![]() Most “sinners” minds contain a level full of platforming and combat, while a select few are optional areas where you can get more money. You’ll thumb through some boring dialogue and, no matter how minor the transgression, enter their mind without permission. The premise of the game finds you walking around, mostly to the right, and pressing up on the d-pad once you find a person. Not all cutscenes are voiced, only the ones around the start and end of a chapter. They are neither bad nor good, but they are incredibly serious in their tone. ![]() A handful of cutscenes have full voice acting, and both it and the writing are ok. It’s a ridiculous premise wrapped around an incredibly dour and serious story. To do this your incredibly evil-looking Scion will teach you how to enter people’s minds, without their permission, and fight a bunch of demons until you reach the “heart” of the issue. You return to the city of Sinnwell and are tasked by your Master with purging the town of sin. You are Cecil, newly returned from years spent in the Crusades. Saga of Sins is a very serious story mixed with utterly ridiculous gameplay. Is this game itself a sin, or does the gameplay match the good looks? Let’s find out. Utilizing some form of the dark arts you’ll enter the minds of the townspeople and purge their greed, lust, wrath, and more. You are a man back from the Crusades, and your hometown is fallen to sin. This unique graphical styling is paired with a throwback-style action platformer. Everything in the world looks like it would be at home in the walls of a church. Saga of Sins caught my eye with an attractive stained glass window style.
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